Project Overview
Objective: To create a design artifact that reflected milestones as a rite of passage in a journey/individual's life that markĀ a transitional stage.
Design Focus: Experiential and Interaction Design
I created and designed a board game for the International Society of Typographic Designers's "Milestones" Brief. After much thinking and exploration of ideas, I used my own concepts along with peer feedback to make a narrative told through a board game. Players go through the game star by star and read each of the cards to understand my story.
Building the Game
Since the game was based upon my own milestones, the details were carefully thought out in relation to my own life. The colors were taken from old pictures and doll outfits, the typography based off old and newer catalogs. While I did have to do some revisions to my original design elements, they became a part of the identity I built. Throughout the creation of elements such as my playing cards, I worked hard to ensure I told the story through purely expressive typography.
Sketches from when the original concept was a booklet.
Sketches from when the original concept was a booklet.
Booklet sketches
Booklet sketches
Logo Sketch
Logo Sketch
Card Concepts
Card Concepts
Board game revision
Board game revision
Box and card concepts
Box and card concepts
Process
First versions of my cards and the board, which was originally a more literal design of a game. I eventually gave the cards a gradients so that the colors and the text had less sharp contrast, and the board a cream background that did not distract from the game content.
Final Results
Digital versions of the items that were printed.

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